Malik Rahili
Malik Rahili
User Interface Artist & Graphic Designer
Raleigh/Durham, N.C., United States

I'm a self-taught graphic designer who loves video games. I've spent my professional career taking it upon myself to discover and learn new skills. Whether it be art, game engines or coding, I do not shy away from learning something new. Currently working as a UI Artist on Apex Legends for Respawn Entertainment

Skills

UIUI DesignUser Interface DesignUser Experience DesignGraphic DesignPrototypingWireframingMenu DesignTypographyMotion GraphicsIllustrationIconography2D AnimationGame DevelopmentPhoto-manipulation

Software proficiency

Illustrator
Illustrator
Photoshop
Photoshop
Adobe XD
Adobe XD
After Effects
After Effects
Premiere
Premiere
InDesign
InDesign
InVision
InVision
Sketch App
Sketch App
Blender
Blender
Unreal Engine
Unreal Engine
Jira
Jira

Productions

    • Video Game
      Apex Legends
    • Year
      2019
    • Role
      UI Artist
    • Company
      Respawn Entertainment
    • Video Game
      Tom Clancy's The Division 2
    • Year
      2019
    • Role
      UI Artist
    • Company
      Ubisoft / Red Storm Entertainment
    • Video Game
      Radical Heights
    • Year
      2018
    • Role
      UI Artist / Designer
    • Company
      Boss Key Productions
    • Video Game
      LawBreakers
    • Year
      2017
    • Role
      UI Artist
    • Company
      Boss Key Productions

Experience

  • UI Artist at Ubisoft // Red Storm Entertainment
    Cary, N.C., United States of America
    May 2018 - Present

    Shipped Titles - Tom Clancy's The Division 2

    • Created various iconography for the Dark Zone and Conflict modes of The Division 2.

    • Produced mockups and wireframes for in-game menus and features.

    • Collaborated with team members to further iterate and improve my work.

    • Utilized the Snowdrop Engine to implement UI assets and assist in bug fixing.

  • UI Artist at Boss Key
    Raleigh, N.C., United States of America
    May 2016 - May 2018

    Shipped Titles - LawBreakers & Radical Heights

    • Created almost all the iconography for LawBreakers.

    • Produced mockups and wireframes for in-game menus and feature.

    • Utilized Unreal Engine 4 to create and implement HUD elements.

    • Produced content from start to finish while working closely with

    programming and design.

    • Regularly presented look/feel pitches to upper management.

  • Graphics Editor / Visual Managing Editor / Editor-in-Chief at The Appalachian
    Boone, N.C., United States of America
    August 2012 - May 2016

    • Redesigned and rebranded the newspaper into a modern media

    organization.

    • Responsible for page layout and design of the bi-weekly paper.

    • Designed and oversaw the creation of special issues that released regularly throughout the year.

    • Managed a staff of almost 75 people

    • Worked closely with my editors to plan and create content for online and

    print.

  • Project Design Specialist at Around Campus Group
    Chapel Hill, N.C., United States of America
    May 2015 - August 2015

    • Responsible for the production of 24 student planners across the country.

    • Supervised and ensured the creation of more than 1,200 advertisements

    over the course of three months.

    • Ensured the planners were completed by deadline

  • Graphic Designer at Center for Student Involvement and Leadership
    Boone, N.C., United States of America
    April 2014 - May 2016

    • Created logos, promotional materials and merchandise for dozens of

    different programs.

    • Worked closely with CSIL’s four departments.

    • Rebranded the entire organization.

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